AI Insights · Timothy · January 2022
Top 5 Business Games on Android in Israel Q4 2021
Discover the performance of the top 5 business games on the Android platform in Israel for Q4 2021, including download trends, revenue, and active user statistics.
In Q4 2021, the top 5 business games on the Android platform in Israel showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at how each app fared during this period:
Boss Life 3D: Office Adventure
Throughout the quarter, this game saw a consistent decline in weekly downloads, starting from 5.9K in late September and dropping to just 221 by the end of December. Similarly, weekly active users decreased from 9.1K to 1.1K over the same period. The game did not generate any revenue during this time.
Idle Lumber Empire
This game demonstrated a significant increase in weekly revenue, peaking at approximately $1.9K in mid-December. Weekly downloads also showed an upward trend, reaching 1.7K in early December before stabilizing around 1.1K by the end of the month. Active users increased notably, peaking at 2.7K in early December before slightly declining to 1.8K by the end of the quarter.
Flow Legends: Pipe Games
Flow Legends had a varied performance with sporadic revenue, peaking at $30 in early December. Weekly downloads experienced fluctuations, peaking at 2K in late October and late November. Active users saw a general decline, starting from 10.6K in late September and ending at 7.2K by the end of December.
My Town Hotel Games for kids
This game maintained relatively stable weekly downloads, averaging around 500 to 1K throughout the quarter. Active users showed a slight decrease, starting from 3.3K in late September and ending at 2.4K by the end of December. The game did not generate significant revenue during this period.
Trading Master 3D - Fidget Pop
Trading Master 3D experienced a sharp increase in weekly downloads, peaking at 2.1K in late November before declining to 117 by the end of December. Active users followed a similar trend, rising from 6.9K in late September to 6.7K in late November, before dropping to 2.3K by the end of the quarter. The game did not generate any revenue during this period.
These insights were gathered from Sensor Tower, where more detailed analytics and trends can be explored.